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Directly Fine-Tuning Diffusion Models on Differentiable Rewards

Kevin Clark, Paul Vicol, Kevin Swersky, David J. Fleet

generative modelsdiffusion modelspreference-based learning
94.40100
Fused
band ≈ ±16 pct pts (from σ = 0.31)
96.70100
Mimo
band ≈ ±21 pct pts (from σ = 0.43)
88.20100
DeepSeek
band ≈ ±23 pct pts (from σ = 0.46)

OpenReview ground truth

Accepted

TL;DR — We present methods that efficiently fine-tune diffusion models on reward functions by backpropagating through the reward.

Abstract

We present Direct Reward Fine-Tuning (DRaFT), a simple and effective method for fine-tuning diffusion models to maximize differentiable reward functions, such as scores from human preference models. We first show that it is possible to backpropagate the reward function gradient through the full sampling procedure, and that doing so achieves strong performance on a variety of rewards, outperforming reinforcement learning-based approaches. We then propose more efficient variants of DRaFT: DRaFT-K, which truncates backpropagation to only the last K steps of sampling, and DRaFT-LV, which obtains lower-variance gradient estimates for the case when K=1. We show that our methods work well for a variety of reward functions and can be used to substantially improve the aesthetic quality of images generated by Stable Diffusion 1.4. Finally, we draw connections between our approach and prior work, providing a unifying perspective on the design space of gradient-based fine-tuning algorithms.

Author context

Most prolific author: 2 submissions (credibility 1.00).

No mass-submission penalty for this paper (authors within normal submission volume).

Aggregate statistics only — no individual author rankings.

Ranking trajectory

Percentile by tournament round — convergence indicates rating stability.

Battle history — 34 comparisons

Ranked above opponent in 68% of matchups.

Judge assessments

Mean overall score 0.0 ± 0.0 (n = 34)